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Introduction to Physical Computing with Arduino
WhenMonday, Jan 30, 2017, 5 – 7 p.m.
Campus locationOdegaard Undergraduate Library (OUG)
Campus room102
Event typesWorkshops

Physical computing is generally thought of creating interactive physical systems through software and hardware that can sense and respond the the world. In this workshop, participants will be introduced to Arduino, an open electronics platform that makes it easy to prototype physical computing projects (see: We will go over basic electronics and programming in the Arduino environment. Participants do not need any prior experience in programming or electronics.

Please use your UW NetID to register for this workshop.

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