Join graduating Master of Design (MDes) students for presentations on their theses. Below is the schedule; feel free to RSVP through the Facebook link above.
"Simulated Kinesthesia in Virtual Reality Environments"
Kinesthesia, the perception of motion of one’s own body, is largely influenced by sensory organs which provide information originating outside the body such as the eyes, ears, mouth and skin. In order to elicit vestibular responses in viewers, I have designed three virtual environments demonstrating rotation, relative scale and limb tracking as visual input.
"Beyond the 'settings' UI"
Lisa is an intelligent personal assistant on your phone that helps people better manage their privacy and their reputation on the Internet. By scanning the content people want to share before they get published on social media, Lisa can preemptively analyze potential risks and consequences of posting certain types of content on the Internet for the world to see and can make recommendations in the moment of publishing, providing people a sense of security and peace of mind and post their content on the Internet with confidence.
Erin Elizabeth Wilson
This project aims to create ways to better democratize the city of Seattle’s design review process for mid to large scale architectural projects. By researching the methods in which Seattle’s citizens currently navigate the design review process, Common Ground creates a platform for remote collaboration and navigation of neighborhood building codes for better building through participatory design.
A project to improve middle schoolers' social media literacy. Designed for classroom use, ‘social me’ is a lesson plan for teachers and a companion tablet app for students. Through challenges, discussions, and reflections, kids learn to ask critical questions about the photos they post and see online.
Chad P. Hall
"MUSIC NOTES: Exploring Music Listening Data as a Visual Representation of Self"
Shelves of vinyl records and cassette tapes were once a visible exhibit that sparked memories and thoughts at a quick glance. In the shift to digital formats, we lost the physical artifacts but gained data as a rich, but often hidden artifact of our music listening. This project tracked and visualized 10 people’s music listening habits to explore how data can serve as a visual representation of self and present opportunity for reflection.
"Engaging in Aging"
This project explored practices of engaging older adults in participatory design through a series of workshops and design sessions with members of a Seattle community senior center. Participants worked alongside UW design students to develop and test three design interventions to address issues of social isolation in their own communities.